So Is Destiny Worthwhile?

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Destiny doesn't have doubt been one of this years most discussed games. For months rumors happen to be circulating around the web, magazines, social media marketing systems concerning the game, asking them questions varying from what it really will look like, seem like and seem like. Well, by last Tuesday we can finally answer those questions.


Destiny, a game released by Bungie - legendary game developers behind mega-hits Halo and Cod - can be a mamoth MMO/FSI title set inside our solar system. The dwelling of the story is the fact that, in the distant future, humanity entered a golden age and therefore attianed the technology and the ability to travel round the solar system. With all the desire to travel however, also came the need to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The end result was utter destruction, leaving humanity in tatters as various types of alien lifeforms invaded our planet, leaving us with one pitifully small city where you can use as a HQ when planning on taking back our lost empire - kind of the crux with the game.

So my point is, could it be any good?

That which you usually expect from such highly-anticipated video games is beautiful, crisp graphics with ridiculously meticulous attention to detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from your way grass and bushes sway within the wind, towards the way your characters hands crease and fold just like if they were real hands. There isn't any doubts the game looks spectacular - done well Bungie on that front.

However, when you play with the single-player - a location that most FSI titles tend to ignore nowadays, instead emphasizing multi-player - things get a little dull. You start to no more take notice of the beautiful graphics and instead start to groan in the repetitive gameplay of descending from the spaceship about the moon, shooting your path through waves of weak enemies without dying, obtaining an artifact from your cavern while emptying clip after clip of ammunition with a bullet-sponge 'boss' enemy, before completing the mission and then repeat the identical steps in the following one.

The single-player mode is nothing other than boring. It provides almost nothing original, unlike Halo and Cod, and leaves us asking precisely what did the developers spend their $300 million budget on?

However, the joy of the game will come in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; actually, you can't even take part in the game without being connecting to the web (a bummer if you don't have it), meaning you're constantly connected to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is via its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There's nothing more exciting hanging around than upgrading your weapon and armour and actually noticing that you have become pretty much invincible to your enemies (online as well as offline).

Overall, destiny 2 inventory manager is a very good game that's certainly well worth the money, nonetheless it just feels a little disappointing while there is very little there that appears original. We've seen it all before, and that is perhaps whyit hasn't been getting the rave reviews that we were expecting.

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